For fans of Contraband Police
You know the routine at a checkpoint: read the papers, check the rules, decide, get paid, upgrade the post. DEADLINE: Afterlife Processing runs that routine at the last checkpoint there is.
What will feel familiar
- First person, hands on the job. You work inside the room. No minimaps, no menus: paper, machines and ink.
- Rules to inspect against. The directives hang on a board, numbered and amended. Theft? Descend. Charity? Ascend.
- Pay by the piece. Every processed soul prints a slip, and every slip is money.
- Upgrades for your post. The catalog at the window sells upgrades for your press, a faster line and machines that take over the parts of the job you like least.
What is new
No cars to search and no chases. One room. One machine. A line with no end. What you inspect is a life: three fragments on an old terminal, sometimes a confession, sometimes an alibi.
The stamp is a press. Set the verdict, pull the lever, and the seal comes down. Then you carry the soul to Disposition A or Disposition B.
Everything you hear is part of a handcrafted soundscape. Every stamp, every gear.



Questions
Is DEADLINE: Afterlife Processing like Contraband Police?
Both are first-person inspection jobs: check against the rules, decide, get paid and upgrade your workplace. DEADLINE keeps it in one room, with no chases and no shooting, and the cases are the dead.
Is there a demo?
Yes. The demo is part of Steam Next Fest, October 19–26, 2026.
Which platforms is it on?
Windows, on Steam.
Play the demo
The DEADLINE: Afterlife Processing demo is part of Steam Next Fest, October 19–26, 2026.
More for fans of
Contraband Police belongs to its creators. DEADLINE: Afterlife Processing is not affiliated with it. Press kit
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