For fans of Not For Broadcast
Keeping a live show on air with one hand on the bleep button is a very particular kind of fun. DEADLINE: Afterlife Processing offers another one: one room, one machine and a line of the dead with no end.
What will feel familiar
- A workstation you learn by touch. Levers, slips, a terminal and a press. The interface is the room.
- Instructions from above. The directives on the board are numbered, amended and always right.
- Dry humor in the paperwork. Theft? Descend. Charity? Ascend. Got any questions? Consult the board.
- No time to stop. The dead are waiting for you. Don’t let them pile up.
What is new
Instead of a broadcast, a line of the dead. Every soul arrives as a life in three fragments, and you decide where it goes: Disposition A or Disposition B. Gold or red.
The job grows with you. Every processed soul prints a slip, every slip is money, and the catalog sells upgrades for your press and machines for the parts of the job you like least.
The sound is handmade too: every stamp, every gear.



Questions
Is DEADLINE: Afterlife Processing like Not For Broadcast?
Both are jobs at a workstation, run by rules you don’t write, against the clock. In DEADLINE the workstation is a press in an office in the afterlife, and the work is reading the lives of the dead and deciding where they go.
Is there a demo?
Yes. The demo is part of Steam Next Fest, October 19–26, 2026.
Which platforms is it on?
Windows, on Steam.
Play the demo
The DEADLINE: Afterlife Processing demo is part of Steam Next Fest, October 19–26, 2026.
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Not For Broadcast belongs to its creators. DEADLINE: Afterlife Processing is not affiliated with it. Press kit
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