DEADLINE: Afterlife Processing

For fans of Not For Broadcast

Keeping a live show on air with one hand on the bleep button is a very particular kind of fun. DEADLINE: Afterlife Processing offers another one: one room, one machine and a line of the dead with no end.

What will feel familiar

What is new

Instead of a broadcast, a line of the dead. Every soul arrives as a life in three fragments, and you decide where it goes: Disposition A or Disposition B. Gold or red.

The job grows with you. Every processed soul prints a slip, every slip is money, and the catalog sells upgrades for your press and machines for the parts of the job you like least.

The sound is handmade too: every stamp, every gear.

The wage machine and a printed slip
The wage machine and a printed slip
A soul sealed in the press
A soul sealed in the press
A soul’s life on the terminal, in three fragments
A soul’s life on the terminal, in three fragments

Questions

Is DEADLINE: Afterlife Processing like Not For Broadcast?

Both are jobs at a workstation, run by rules you don’t write, against the clock. In DEADLINE the workstation is a press in an office in the afterlife, and the work is reading the lives of the dead and deciding where they go.

Is there a demo?

Yes. The demo is part of Steam Next Fest, October 19–26, 2026.

Which platforms is it on?

Windows, on Steam.

Play the demo

The DEADLINE: Afterlife Processing demo is part of Steam Next Fest, October 19–26, 2026.

Add to wishlist

More for fans of

Not For Broadcast belongs to its creators. DEADLINE: Afterlife Processing is not affiliated with it. Press kit